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Likainen linnake vai niin idc augmented reality ehdottomasti ennakkotapaus Yö

Pandemic Tempers Growth in AR/VR Spending, but the Long-Term Outlook is  Positive, says IDC
Pandemic Tempers Growth in AR/VR Spending, but the Long-Term Outlook is Positive, says IDC

IDC: Asia/Pacific AR/VR Spending to Reach $16.6 Billion by 2026
IDC: Asia/Pacific AR/VR Spending to Reach $16.6 Billion by 2026

Chart: The (Yet Untapped) Potential of Augmented Reality | Statista
Chart: The (Yet Untapped) Potential of Augmented Reality | Statista

IDC - AR & VR Headsets Market Share
IDC - AR & VR Headsets Market Share

Augmented Reality and Virtual Reality Are on the VRge of Growth, Says IDC
Augmented Reality and Virtual Reality Are on the VRge of Growth, Says IDC

Virtual and Augmented Reality to Nearly Double Each Year Through 2021 --  THE Journal
Virtual and Augmented Reality to Nearly Double Each Year Through 2021 -- THE Journal

European Spending on Augmented and Virtual Reality Forecast to Resume  Strong Growth
European Spending on Augmented and Virtual Reality Forecast to Resume Strong Growth

Meta's Dominance in the VR Market will be Challenged in the Coming Years,  According to IDC
Meta's Dominance in the VR Market will be Challenged in the Coming Years, According to IDC

AR/VR Headset Shipments Grew Dramatically in 2021, Thanks Largely to Meta's  Strong Quest 2 Volumes, with Growth Forecast to Continue, According to IDC
AR/VR Headset Shipments Grew Dramatically in 2021, Thanks Largely to Meta's Strong Quest 2 Volumes, with Growth Forecast to Continue, According to IDC

IDC Expects Augmented and Virtual Reality Spending in Asia/Pacific  excluding Japan To Reach USD34.9 Billion by 2022 – Display Daily –  WindowsWear
IDC Expects Augmented and Virtual Reality Spending in Asia/Pacific excluding Japan To Reach USD34.9 Billion by 2022 – Display Daily – WindowsWear

IDC Forecasts Increasing Demand For Augmented Reality/ Virtual Reality  Headsets Over The Next 5 Years | ARPost
IDC Forecasts Increasing Demand For Augmented Reality/ Virtual Reality Headsets Over The Next 5 Years | ARPost

Worldwide AR/VR leaders, Q1-2, 2018. Source: IDC [10]. | Download  Scientific Diagram
Worldwide AR/VR leaders, Q1-2, 2018. Source: IDC [10]. | Download Scientific Diagram

Worldwide AR/VR leaders, Q1-2, 2018. Source: IDC [10]. | Download  Scientific Diagram
Worldwide AR/VR leaders, Q1-2, 2018. Source: IDC [10]. | Download Scientific Diagram

IDC: Asia/Pacific AR/VR Spending to Reach $16.6 Billion by 2026
IDC: Asia/Pacific AR/VR Spending to Reach $16.6 Billion by 2026

IDC: Expect AR/VR Headset Rebound in H2 2020
IDC: Expect AR/VR Headset Rebound in H2 2020

IDC: Solid Q2 Growth for AR/VR Headsets
IDC: Solid Q2 Growth for AR/VR Headsets

IDC Projects Retail As Largest AR/VR Industry By 2020 - Zugara
IDC Projects Retail As Largest AR/VR Industry By 2020 - Zugara

IDC says Enterprises are Moving to Augmented and Virtual Reality Majorly  Driven by Leading Use Cases with US$ 31.2 Billion Spend by 2023
IDC says Enterprises are Moving to Augmented and Virtual Reality Majorly Driven by Leading Use Cases with US$ 31.2 Billion Spend by 2023

IDC Releases Whitepaper On “Embracing AR Technologies” | ARPost
IDC Releases Whitepaper On “Embracing AR Technologies” | ARPost

AR/VR Headsets Return to Growth in the First Quarter As New Models and Use  Cases Restore Momentum to the Market, According to IDC
AR/VR Headsets Return to Growth in the First Quarter As New Models and Use Cases Restore Momentum to the Market, According to IDC

IDC: AR/VR revenues to grow to $162 bil by 2020 – Hypergrid Business
IDC: AR/VR revenues to grow to $162 bil by 2020 – Hypergrid Business

APAC AR/VR IT Spending Expected to Reach $28.8Bn in 2024 - EE Times Asia
APAC AR/VR IT Spending Expected to Reach $28.8Bn in 2024 - EE Times Asia

Worldwide shipments of AR and VR headsets expected to grow 58% CAGR : IDC
Worldwide shipments of AR and VR headsets expected to grow 58% CAGR : IDC

Worldwide Spending on Augmented and Virtual Reality Expected to Surpass $20  Billion in 2019 – I-Connect007 – WindowsWear
Worldwide Spending on Augmented and Virtual Reality Expected to Surpass $20 Billion in 2019 – I-Connect007 – WindowsWear